Showing posts with label loot. Show all posts
Showing posts with label loot. Show all posts

Thursday, January 15, 2009

Chapter 07

Roll Call:

Gherota, Human Fighter, Level 1. First and foremost a front-line swordswoman, and quite skilled. Irritated by Fisks’ violent, exploitative worldview.

Gurnlocke Fisk, Dwarf Warlock, Level 1. A bitter spell-slinger with powers touched by brimstone. An advocate for Machiavellian methods and strategies.

Mairrethid, Human Wizard, Level 1. Student of mechanical magic and military theory, a war mage. Both moderate rationalist and mediator.

Mez Gobbo, Goblin Rogue, Level 1. Lockpick and shadow-skulking cut-throat. Motivated by enlightened self-interest, a mercenary.

Schlobrock, Ork Cleric, Level 1. Nature-worshipping shaman and medicine woman, with a huge axe. Has trouble pronouncing the letters F, S, T and V.


First Ch 01: Poot's Angels
Previous
Ch 06: Bug Hunt

 

The five had finally come to their destination. Poot was offering 500 gold if they could recover an idol from goblin thieves. The five were closing in, having penetrated the underground hideout Poot described and overcome the traps and guardians encountered so far. They had yet to come to any goblins, but they were sure they were on the right track.

Mez led them onward through a tunnel, sneaking with his eyes and ears open while the other four followed at a discrete distance. He heard rushing, crashing water and recognized a dull blue light ahead, prompting him to snuff his own torch and continue ahead.

The tunnel flared open, into a massive, domed cavern. Blue, dimly glowing fungus spread across the ceiling and walls, bathing the space in twilight. A waterfall at the nearer end of the cavern tumbled into a pool below, feeding a snaking river that disappeared at the opposite end.

Towers of stalagmites crowded the cavern floor, all encrusted with a species of mushroom distinct from the glowing variety above. Small creatures, most the size of rats and some as large as dogs, moved among and over the garden, but their form was obscured by shadows and undergrowth.

An ancient masonry bridge joined each side of the cavern. Its trestles cleared most of the cavern floor, far more than just the river itself, suggesting the flow of water had varied considerably over the years. Statues and reliefs on the bridge were mostly eroded away, but appeared to represent demons and slender humanoids.

Doors and windows were carved into the nearer cavern wall, and several glowed with a yellow light that was clearly distinct from the fungal blue. A path craned along, following the contour of the cavern, up towards these apparent settlements.

Mez retreated to the other four to catch up with him, pressing a finger to his lips to command their silence as they approached. He whispered, “We want to head that way,” gesturing towards towards the cave behind him, “but I’m worried about attracting the attention of whatever is moving down on the cavern floor.”

“Can we have a look?” Mairrethid asked.

“Extinguish your lights and come on,” Mez answered.

They complied and followed him to the mouth of the tunnel, staying low and against the walls.

“We’ll just have to move as quickly and quietly as possible, and hope those creatures are as dumb as they look,” Gherota answered.

Mairrethid stroked his chin thoughtfully. “I’ve read about the habits of ants, that in faraway lands they sometimes keep fungus gardens. I wonder if that could be what this is, here.”

“Those are too big for ants,” Fisk answered. “Unless they are some kind of giant variety.”

“A dheme rebealz idzelb,” Schlobrock added, “widh dhe cabe mandiz and now dheze andz.”

“Some kind of vermin lord, you think?” Fisk asked.

“Zuch dhingz exizd,” Schlobrock replied.

“Keep your eyes peeled for spellcasters,” Mairrethid agreed. “There has never been successful domestication of any bug that didn’t involve magic.”

“You ever notice how humans are the only ones who really use the word, ‘never’?” Fisk teased. “A young people with small minds.”

“At least our women don’t grow beards,” Gherota mumbled.

“Led’z mobe dhingz along,” Schlobrock chided.

“Yeah,” Mez agreed. “Rush for the door, at a brisk pace but not a run. Stay low again against the cave wall. I’ll go first, but stay close to me, Gherota. I’m not eager to get cut off from support again.”

Gherota nodded, strapping her shield to one arm and clearing her sword, though she left it sheathed.

The others prepared their weapons and spells, as well: Schlobrock hefted her oversized axe. Mez cocked and loaded a small crossbow. Mairrethid cracked his knuckles and acted like he was making a purposeful inspection of his staff. Fisk hefted his warhammer on one shoulder.

“I have yet to see you use that thing in a fight,” Mairrethid observed, referencing Fisk’s hammer.

“It’s better than a quarterstaff, if you get forced into close-combat,” Fisk answered, bored.

Mairrethid shrugged, “Of course, your magic is better still.”

“Dwarves cling to their hammers and axes like babies cling to their mommies,” Gherota chuckled.

Fisk made an obscene hand gesture in Gherota’s direction.

“Snuff your torches, so we don’t attract attention,” Mez ordered, “and let’s go.”

The five advanced into the cave, moving quickly and quietly. Their footfalls made some noise, and Gherota and Schlobrock’s armor made even more, but if any enemies did hear them, they didn’t make themselves known. The distant march of creatures toiling in the fungus garden seemed to go on without interruption. No goblin sentries were sighted.

They emerged out of the tunnel, following a path that veered along the side of the save and up towards the settlement. As the five got closer, they could better see the architecture of a subterranean fortress, cut out of living rock. The path led up along mostly-sheer cliffs to a heavy double-door, with a good twenty-foot drop from there to the nearest stable ground. The way up was watched over by arrow slits that glowed with faint, yellow light.

Mez led his allies to the door and motioned for them to pause a moment. He snuck on ahead of them, quietly, to the door. He found a smaller portal set in the middle of one of the larger doors, man-sized for casual entrance and exit. He used a can of oil from a belt pouch to grease the hinges and then, very slowly, pushed the door slightly ajar. It was unsecured by lock or bar, and cooperated with the goblin.

What he found inside was a great hall, one hundred feet long and fifty feet deep. A second set of arrow slits on the far wall described the space as a probable bailey--a place to meet visitors, assemble troops, and a second line of defense against invaders. A catwalk manned the arrowslits on the outer wall, and was exposed to the hall.

The entrance to the bailey hall was far at one end, in the south-east. The far, northern wall had a double-door at the far corner and a few arched passageways that appeared to support the arrow slits above. This double-door was ajar, with light coming from inside. Another heavy double-door was set in the western wall, while the eastern wall had a ten-foot wide archway leading to a sunken room that was out of view.

Incredibly, there were no guards or sentries of any kind in site. Mez double-checked the doorway he was using for traps, and then gestured for his comrades to join him.

He pushed the door the rest of the way open and entered the bailey hall.

The others followed, with Schlobrock bringing up the rear. She threw glances around nervously, after them, but it appeared they had come this far without being seen.

Mez led them first to the passage in the eastern wall, checking to see if anyone was out-of-site there. He found a large room with a low ceiling, similar in size to the bailey hall. The floor was covered in shallow water--possibly a cistern. No one was in sight.

Mez continued to lead his group along the eastern wall, and then back along the northern one. They used the first of two open archways there, and sure enough it did lead up a flight of stairs to the arrow slits on a catwalk above. Mez followed this route to continue moving west, since it was less exposed than the bailey hall itself.

Emerging from the far arched passageway, the five were very near to the other double-door, the one that was ajar. Mez gestured for the five to stay put while he snuck forward to take a peak.

What he found was a square, twenty-by-twenty foot room. There were tables and shelves within, scattered with coins and weapons.

In two chairs, a goblin and a hobgoblin relaxed. Both were dressed and equipped in a way that suggested that either they were ranking members of their clans or that their clans were very wealthy. The goblin wore a light chain shirt over a velvety black shirt, with matching pants; he was outfitted with a small, jewel-pommeled sword on his hip, multiple daggers scattered about his person, and a wolf-skin cape thrown over his shoulders. The hobgoblin was clearly a soldier, completely at ease in a heavy suit of scale mail and draped in a variety of furs; dull brass bracers set with completely ordinary-looking granite stones screamed “magic item” at Mez. The two were playing cards.

Mez almost missed the most important thing in the room, though--Poot's statue.

Mez withdrew to the other five and did his best to communicate the situation with his hands only--a single room, no exits, with two capable enemies inside. And the statue.

The others did their best to quietly assemble in the bailey hall outside of the door.

Mairrethid held out five fingers and slowly counted down.

Gherota was the first in, kicking the door and rushing toward the hobgoblin. She drew her sword and, in the same motion, cleaved the hobgoblin’s chest and face.

Mairrethid followed her attack with his force-blast, centered on the goblin. It smashed into him with a loud pop and the concussion further battered the hobgoblin.

Fisk was almost as quick, throwing his soul-sucking hex on the hobgoblin, more than enough to finish him off. Fisk grimaced in a combination of pain and pleasure of his victim’s life force flowed into him as a usable commodity.

Mez led, and Schlobrock followed as they advanced as a team on the goblin. Mez got behind the goblin and waited for the ork’s assist, which was readily delivered--a spell-charged hit from her axe that virtually magnetized the goblin for Mez’s subsequent strike.

The goblin wasn’t down yet, though, and he managed to clear his own short sword and stab at Schlobrock viciously, scoring a surgically accurate strike that should have been possible against a trained, guarded combatant like the ork. Mez raised an eyebrow and prepared to finish the goblin off.

Gherota beat him to it, decapitating the enemy with a single stroke.

“It is nice when no one misses.”

The five moved into the room.

“Someone, Schlobrock, man the door and keep an eye out. I’m going to look for magic items,” Mairrethid instructed.

Mez pressed for urgency, “Let’s make this fast and get out of here. I wouldn’t expect our luck coming in to hold on the return trip.”

“Zhid!” Schlobrock howled in alarm.

The other double-door swung open, and a dozen goblins and hobgoblins appeared, moving into the bailey hall. They quickly realized where the intruders were and moved to engage.

“Run for it?” Mez asked.

“Engage?” Gherota snarled.

Mairrethid was the first to act, grabbing the double-door and pulling it shut. He threw the bar, just as the goblins on the other side made contact, pounding on the door with anger.

“Great, Merry,” Fisk said, sarcastically, “Now we’re trapped in here.”

“Gherota, Schlob, man the door,” Mairrethid instructed. “Brace it, and make sure you’re ready if they get through. The door looks solid but who knows.”

Both of them complied without argument.

“Mez, start looking for a secret door or passage,” Mairrethid continued, “not just for us to get out, but to make sure they can’t get in.”

Mez complied, “Help me look, Fisk.”

The dwarf grumbled and complied.

“What are you doing?” Gherota challenged, from her place at the door. The goblins were cursing and pounding on the other side.

“Getting what we came for,” Mairrethid said, picking up Poot’s statue and inspecting it.

“Whad nexd?” Schlobrock asked.

“I’m open for suggestions,” Mairrethid answered.

“Remember, wizard,” Fisk snarled as he set about tapping and twisting at the stones along the wall, “we didn’t put you in charge or anything.”

“So don’t follow my suggestions,” Mairrethid replied. “I was just the first to act. I’ll do whatever you want to do here, if it makes sense to me.”

Fisk cursed under his breath, but let it drop.

“The door seems to be holding,” Mez suggested.

“Yeah,” Schlobrock agreed.

A voice, speaking Common, came from the other side of the door. “I don’t know who you are, in there, but why don’t you come out and talk to us?”

“You want me to reply?” Mairrethid asked Fisk.

“Clear the hall, and we’ll come right now,” Gherota yelled back.

“Fair enough,” the voice answered.

The five all stopped for a moment, surprised.

“You don’t think...?” Gherota started to ask, in a whisper.

Mez crossed to the door and dropped onto his belly. He managed to look under the door into the hall. He crawled back to his feet and shook his head.

“They’re not there anymore?” Mairrethid asked, whispering.

“No, they’re still there,” Mez whispered back. He went back to where he was searching for secret doors. “I counted eight eight pairs of feet, and I’m sure there are more.”

Schlobrock whispered a suggestion. “Led’z dake a momend do cadch our breadhz, prepare our bezd zpellz and addackz, and dhen bighd our way oud ob here.”

“I’m not coming up with any alternatives here,” Fisk said, agreeing. “Mez?”

“Me either.”

“Will the door hold that long?” Mairrethid asked.

“Maybe,” Gherota answered. “Especially if they keep waiting for their little trick to work.”

“Okay,” Mairrethid said. “Should we divide up these magic items?”

“Which are those?” Gherota asked.

“That sword is mine,” Mez said, referring to the goblin’s sword.

“How did you know it was magic?” Mairrethid asked.

“I watched him use it,” Mez answered. “I bet I can make it work, too.”

“Fine with me,” Mairrethid said.

“Hold on,” Fisk said. “You can borrow it until we get out of here, at which point, it goes back into the pile with whatever else we find, to divide up fairly.”

“Screw that,” Mez said. “What if its cursed? I take the risk, I get to keep it.”

“How about,” Mairrethid suggested, “it is your first pick on magic items when we divide them up later, but no one else can pick it?”

“Fine,” Mez said, picking up the sword and strapping it to his belt.

“What’z dhe odher magic idem?” Schlobrock asked.

“The gauntlets,” Mairrethid said. “I’m not sure, but I think they’re combat related.”

“I’ll take ‘em,” Fisk quickly offered.

“I mean, choppy stabby combat,” Mairrethid corrected. “Not magicky combat.”

“So?” Fisk said.

“Gibe dhem do Gheroda,” Schlobrock said. “Zhe hidz more obden dhan me.”

“I’ll take them,” Gherota said, agreeing. “To maximize the benefit we get from them.”

Gherota took the gauntlets and put them on. She drew her sword and swung it about a bit, skillfully avoiding contact with the others in the relatively close quarters of the room they were in. Then she attacked a piece of furniture, one of the goblins’ chairs, blasting it to splinters. “I’m hitting harder,” she announced. “It is subtle, but it will make a difference.”

“Good for you,” Fisk said, sulking.

“I’m coming up with nothing on the search for doors,” Mez said. “What do you guys think? Any plans for getting out of here?”

“Can we get any intelligence on what’s out there, what is deployed against us?” Mairrethid asked.

“I thought that was what wizards were good for,” Gherota snorted.

“Sorry,” Mairrethid answered. “I’ve got nothing for this situation.”

“You’re not going to see anything out there without opening the door,” Mez shrugged.

“I zaw a goblin zpellcasder, a halb-dozen hobgoblin warriorz, and zome goblin archerz,” Schlobrock said, recalling from memory.

“Expect some of the goblins to be especially good backstabbers,” Mez added. “Be careful if they start trying to sweep our flank, especially working with the hobgoblins.”

“I figure the archers will take up positions on that balcony above,” Fisk said. “My best spells won’t reach that far--might a good place for you to focus your attention, Merry.”

“I am going to start in dropping some explosions on the guys on the ground, before we get in too close,” Mairrethid answered. “Unless the archers are clustered together, you’re blasty spell is probably as good as mine for going after them.”

“I wish I hadn’t dumped my best spell on that stupid bug in the tunnel,” Fisk cursed.

“We work preddy well dogedher, Mez,” Schlobrock said.

“Yeah,” Mez agreed. “Let’s stay close to each other, see if we can’t get in more of those cool one-two punches.”

“Don’t come out of the room too quick,” Gherota said. “Chances are, your spells and Mez’s crossbow will be a better match to their ranged attacks. We’re a bit light on front-line fighters, and there were enough hobgoblins to mob up on us effectively. After we lift the bar on the door, I’ll do what I can to keep their hobgoblins out. Schlobrock can help. You guys just don’t hit us while you fire through the gaps and over our heads.”

“Good thinking,” Mairrethid replied.

“Yeah,” Fisk agreed, “not bad.”

“Alright, so let’s do this thing.”


Next: Chapter 08

Sunday, November 16, 2008

Ch 03: Burning Things Builds Friendships

The Five:
Gherota, Human Fighter, Level 1
Gurnlocke Fisk, Dwarf Warlock, Level 1
Mairrethid, Human Wizard, Level 1
Mez Gobbo, Goblin Rogue, Level 1
Schlobrock, Ork Cleric, Level 1

First Ch 01: Poot's Angels
Previous Ch 02: Semi-random Violence


“Alright, so that’s two votes for burning the bodies, one vote for burying them, and two for mutilating them as a warning to others,” Mairrethid summarizes, sighing with a hint of frustration.

“This is obscene,” Gherota groaned.

“This is an opportunity,” Fisk argued, “to build the Legend of Gurnlocke Fisk. These guys messed up with us because they didn’t know any better. Let’s make sure folks know better next time.”

“We’ve got eleven horses now that we didn’t have before,” Mez reasoned. “Looking like easy prey has worked out well for us, so far.”

“Making an obbering do dhe godz makez powerbul ju-ju,” Schlobrock countered. “And id beedz dhe animalz.”

“I don’t share Gherota’s moral outrage,” Mairrethid said, “but showing disrespect to the dead has its own consequences. There are neutral parties in Red Rock who might be offended by what you two are proposing.”

“Walk softly and carry a big stick,” Mez added.

“Obbended?” Schlobrock said, surprised. “Dhad’z racizd.”

Mairrethid continued. “Don’t forget either that we didn’t pick the fight or the terrain, we were outnumbered more than two-to-one, and we prevailed. The survivors we let escape will do more to add to the Legend of Gurnlocke Fisk than anything we are likely to do to the corpses of their former allies.”

“And playing with your fallen enemies’ bodies is wrong!” Gherota howled.

Fisk folded his arms and scowled, “I’m taking the skinny one’s heart as a keepsake, and I dare any of you to try stopping me.”

Gherota raised a stabbing finger in Fisk’s direction and started to say something, but Mairrethid cut her off.

“Maybe we should take a new vote,” Mairrethid interrupted.

“I’m still against mutilating the bodies, but I’d rather do that than dig holes for the jerks,” Mez said. “So, think of that, Gherota, if this is going to come to a third round of voting.”

“Fine!” she howled. “We burn them, like filthy heathens, if that’s the best I can expect from you savages.”

“Dhad’z racizd,” Schlobrock protested.

“Right,” Mairrethid said, clapping his hands, “that’s at least three-to-two in favor of burning. Does anyone else want to change their vote, or can we move things now in favor of the burning?”

The wizard’s allies shrugged and nodded, but no one said anything.

“Alright, then,” Mairrethid said. “Let’s rifle their bodies and then get to the burning.”

The bodies that were the subject of their conversation belonged to several men who overtook and attacked the five minutes earlier on the road out of Red Rock. Three men were leading the attack, all of whom had developed various grudges with the victorious five. Like most jerks, the three had brought along enough hirelings to give themselves a punishing numerical advantage, though the advantage proved far from decisive. By the end of the fight, all three were dead, along with four of their minions.

The five got to work accumulating loot from the dead. This amounted to several suits of armor, including one of scale mail and another of chain mail, a number of weapons, and a variety of sundry coins. The largest portion of the haul was in all eleven of the attacker’s riding horses, which had been tied up outside of the field of battle before things started. Each of the five took two horses, riding one and keeping the other on a string. The eleventh horse was loaded up with the captured gear and entrusted to Gherota’s care (whom the other four privately agreed was too dull to attempt theft). The coins were divided up, with each of the five getting roughly seventy silver--a modest but respectable purse.

After they were satisfied, the bodies were heaped into a pile, doused with lamp oil, and set ablaze. Fisk managed to get his trophy when no one was looking. The other four pretended to ignore it when they noticed the fresh hole in the skinny one’s chest, though Gherota was visibly frustrated.

They left the burning bodies and proceeded with the few hours of sunlight that were left, continuing up into the hills, following Poot’s map in search of their goblin quarry. They had been hired by one of Red Rock’s leading citizens to recover a lost statue from the goblins who had taken it. They would be compensated with five hundred gold (to be divided five ways, they agreed) and additional work. Though the recovered loot amounted to more than what Poot had promised to pay them, they were still salivating over the idea of Poot’s reward. Further, he had promised additional work once they proved their mettle against the goblins.

As it started to get dark, they started looking for a campsite. Schlobrock demonstrated her know-how as a wilderness shaman and led them to a sheltered, shallow creek under a canopy of trees--the perfect place to make camp. They unpacked and hobbled their horses, allowing them to graze, and started setting up camp.

Mairrethid seemed to enjoy using a telekinetic cantrip to pull together most of the dry wood in the immediate area, then igniting it with a burst of sparks from his finger.

Schlobrock produced a large iron pot no one had noticed her carrying, filled it with water and a pinch of salt, and set it up to warm in Mairrethid’s fire. “I’m going do bind zome more wood and maybe zome mead or herbz or something. Anyone wand do help?”

“Sure,” Gherota offered, following her up the creek.

“I’m coming,” Mez called, hurrying to follow. He prepped his crossbow. “Maybe we can get a squirrel or bunny or something, too.”

Fisk wandered off in the opposition direction, leaving Mairrethid alone to stir and rearrange the embers of his burning fire with more magic. It wasn’t long before Fisk returned with a small armload of additional wood. He dumped it in a pile near Mairrethid.

Mairrethid grinned at Fisk, not being particularly subtle in the attention he was giving to the manual aspect of Fisk’s labor.

“What?” Fisk demanded, half-angry. “I haven’t learned your little Mage Hand trick.”

Mairrethid was surprised by the hostility, backtracking quickly. “No, no. Well... I’d be happy to give you a few pointers, if you would like,” Mairrethid offered.

“Save ‘em,” Fisk snorted. He balled one fist and made a quick gesture towards a small, half-dead tree near the edge of the campsite. A blast of eldritch energy flew to the base of his target, shattering enough wood for the tree to topple over.

“Not bad,” Mairrethid said, genuinely impressed and politely ignoring an opportunity to conjure his own magic missile.

“Can your cantrip drag this tree over to the fire?” Fisk asked.

“Nope,” Mairrethid answered. “But I’ll be happy to lend you a hand.”

The dwarf resisted his own impulse to wave the human off, but shrugged and then nodded.

Mairrethid fetched a hatchet from his pack and the pair set to work breaking down the timber, then stacking it by the fire were it might dry a bit before being introduced to the coals later on in the evening. When they finished, they were still alone in the campsite.

“My friends call me ‘Merry,’” Mairrethid offered.

“Oh,” Fisk said, awkwardly. “I had a sergeant back in my clan’s Junior Guard who liked to call me ‘Frisky.’”

“Huh,” Mairrethid said, nodding. “If you’re not offended, I think I’d prefer sticking to Fisk.”

“Yeah, I’d prefer that too,” Fisk agreed. “It is already monosyllabic, after all.”

“Yep,” Mairrethid answered. “You can call me ‘Merry.’”

“Thanks.”

The two watched the fire for a few quiet moments.

“I’m having trouble figuring something out,” Mairrethid said to Fisk, resuming his position by the fire and adding another log, this time tossing it in with his hands.

“Yeah?” the dwarf replied.

“Goblins tend to come in one of two flavors--city goblins and wild goblins. The wild ones tend to avoid settlements, but prey on travelers and caravans and stuff. If we’re after wild ones, maybe they ambushed one of Poot’s caravans or something.” While he spoke, Mairrethid decided he didn’t like the way the wood had landed, and used his cantrip to rearrange the timber, yet again.

The dwarf was unimpressed, snorting, “I’m failing to see a point.”

“It bothers me that we’re on a two-day hike to catch up with some of Poot’s missing property. Bad guys from way out here are giving him trouble back in Red Rock?” Mairrethid folded his arms. “But that’s not all. If they’re wild goblins who took a caravan or something, why hire strangers to go after them. Everything about how he hired us tells me he didn’t want anyone in Red Rock to know our target except for us.”

“Yeah,” Fisk agreed. “I wasn’t convinced by his whole act at being too busy to give us a decent mission briefing. He was selling it to hard.”

“So, city goblins. These guys have contacts in town, if not family. That multiplies the variables we need to consider.”

“A spot way out in the middle of nowhere like this can be a valuable resource for any thief.” Mez appeared out of nowhere, with a small family of squirrels impaled on crossbow bolts. “It is too far from the target to launch a mission from, but it is a wonderful place to retreat afterwards. If we’re lucky, we may be able to catch these goblins in a drunken stupor, celebrating their haul.”

“And Poot was being so frustratingly cute with us because he didn’t want their Red Rock contacts finding out that he knew about the safe house.” Mairrethid nodded, adding, “That makes sense.”

Fisk nodded, too. “Poot’s little melodrama got me thinking that sneaking would be an important part of making this work, and I’ve been wondering how we should deal with anyone we might run into out here. Travelers, shepherds, woodsmen, that sort of thing.”

“Apart from any more of Tron’s friends?” Mez asked sarcastically.

“Tron?” Fisk asked.

“That was the fat one’s name,” Mez said. “The skinny one mentioned it.”

“Fisk’s question was part of what I was thinking about with my city goblins or wild goblins question, too,” Mairrethid agreed.

“Whoever we might run into, it’ll call for a gut check,” Mez explained. “We could kill anyone we meet, but that attracts attention. We can’t afford to be unsuspicious either.”

“So, we keep our eyes open and take nothing for granted,” Mairrethid echoed, mostly for his own benefit.

“Just another day,” Fisk said, chuckling humorlessly.

Schlobrock and Gherota returned before long, as well. Gherota had her own armload of wood--large, dry logs compared to the scrub Fisk had assembled--and Schlobrock had her own collection of root vegetables and greens. Their reception by the others was quite warm.

Schlobrock’s vegetables and Mez’s squirrels both went into the ork’s pot to make a nice, slow-boiled soup. The five ignored their own hard tack, dried meat, and other trail rations, eating very well and not being shy about expressing their satisfaction.

Conversation revolved around a series of self-congratulatory recitations of the fight earlier in the day, sounding off of the highs and lows. Mairrethid tolerated a long series of good-natured jokes about how he had spent most of the fight, doubled over with sickness from the fat one’s spell. Use of his preferred nickname, “Merry,” proliferated. The laughter was universal and appreciated by everyone.

From that topic, they strayed into a series of stories about what had happened between themselves and their three attackers. Mairrethid’s game of stones with the skinny one and Gherota’s “arm wrestling contest gone bad” were both described in greater detail. Schlobrock explained how she’d returned the fat one’s insult with a backhand to the face and had been thrown out of the tavern where she was staying as a result. Mez had a similar experience with the fat one, but dealt with him more subtly, cutting his purse to steal a small piece of amber that he was happy to show off. Fisk continued to be tight-lipped about his experience with the skinny one, but did admit that a woman was involved.

“Now that we’ve had our first fight together,” Fisk said, changing the subject, “I wonder if we need a name for our little band. Something to reference my time adventuring with you four in the Legend of Gurnlocke Fisk.”

“I’m not sure if we really constitute a band,” Gherota countered.

“Granted, I’m not sure what’s going to happen in the coming days,” Mairrethid agreed, “but based on your performance today, I feel confident that we can work well together. All of us.”

Mez agreed. “And there is Poot’s promise of more work for us, once we prove ourselves getting this statue back. But like Merry says, it depends on how things go.”

“I’m certainly not opposed to Fisk referencing our association under some single name in his chronicles,” Mairrethid continued. “Do we want to go a step further and form a charter, with articles for reaching collective decisions and dividing the proceeds of our adventures?”

“I’m not interested in signing a charter,” Gherota said, shaking her head.

“I don’d habe much inderezd in charderz, eidher,” Schlobrock added, “bud we can all agree dhad we dibide dhingz ebenly and bode widh majoridy rulez and dake care ob each odher. And zdubb.”

“That’s a good argument in favor of a charter, I think,” Fisk snorted.

“I think you’re not going to see any resistance to use of a single name,” Mairrethid said. “What did you have in mind?”

“Deathforge Strikers?” Fisk suggested.

“That’s pretty out of nowhere,” Gherota said, laughing.

“What do you think, then?” Fisk demanded.

“Band of the Free Swords?” Gherota countered.

“I could do Daggerforge Stalkers,” Mez suggested.

“Gnornblud Graudhowerz?” Schlobrock offered.

“I don’t care,” Mairrethid said, “as long as we get hats or cloaks or some other kind of unifying device.”

“I think we need to pause a moment,” Gherota said. “Gnornblud Graudhowerz?”

“Oh,” Mairrethid said, “I actually liked that one best--the kind of name that should strike fear in the hearts of men. Well, hearts of men who can speak Orkish. It doesn’t translate well into Common, but I could explain sort of what it involves...”

“Save it,” Gherota interrupted. “I don’t want to know.”

“On second thought,” Fisk said, “maybe it is a little silly to try to come up with a name for ourselves like this.”

“I don’t know,” Mairrethid said. “It is hard to write the Legend of Gurnlocke Fisk without a good name for our group.”

“Who exactly is writing this legend?” Gherota pressed.

“Nevermind,” Fisk said, retreating from the topic. “It was a stupid question.”


Next Ch 04: X Marks the Spot