Sunday, June 7, 2009

Mez Gobbo, level 2

Goblin, Rogue
Rogue Tactics: Artful Dodger

FINAL ABILITY SCORES
Str 8, Con 11, Dex 20, Int 10, Wis 10, Cha 16.

STARTING ABILITY SCORES
Str 8, Con 11, Dex 18, Int 10, Wis 10, Cha 14.


AC: 19 Fort: 11 Reflex: 20 Will: 14
HP: 28 Surges: 6 Surge Value: 7

TRAINED SKILLS
Stealth +13, Thievery +13, Perception +6, Streetwise +9, Acrobatics +11, Bluff +9

UNTRAINED SKILLS
Arcana +1, Diplomacy +4, Dungeoneering +1, Endurance +1, Heal +1, History +1, Insight +1, Intimidate +4, Nature +1, Religion +1, Athletics

FEATS
Level 1: Two-Weapon Fighting
Level 2: Two-Weapon Defense

POWERS
Rogue at-will 1: Sly Flourish
Rogue at-will 1: Deft Strike
Rogue daily 1: Easy Target
Rogue encounter 1: Positioning Strike
Rogue utility 2: Tumble

ITEMS
Leather Armor, Dagger (4), Hand Crossbow, Backpack (empty), Bedroll, Candle (5), Flask (empty) (3), Flint and Steel, Grappling Hook, Rations, Trail, Rope, Silk (50 ft.), Thieves' Tools, Waterskin, Duelist's Short sword +1

No comments:

Post a Comment